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Bugs (164 reported) Help make this item even better. Your bug reports are appreciated!Click here to report a bug
Head Top Joint has rotation values on it which breaks scaling of the head
|Submitted by||Tara Caruso|
After building a single hierarchy rig, Head_TopJnt has rotation values on x and z values. This causes issues with the scale attributes of the head controller. Zero-ing out these values solves the issue.
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