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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

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Last Modified:03/25/2023
File Size: 323 KB


spine issue when scaling the rig

Submitted byalfsici alfsici
Hi ,

i generated a rig  using the quadruped preset yesterday and i noticed that over a certain value the spine start to stretch in a weird way( it seems to be adding transformations to the stretch that already has) ,while having the spine in a stretched pose.


Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said about 10 years ago:

    Hello, Could you please provide me with more details? I have tried reproducing the issue you have reported but everything is in proper working order for me. Are you doing non-uniform scale on the rig? If possible, could you set keys to your rig that show this and email me the file? That will help me see exactly what the problem is. Thanks, -Dustin
  • alfsici

    alfsici said about 10 years ago:

    Hi Dustin, I just generated a preset rig, and scaled "uniformly" , i will send you an example scene Asap, at the moment im on a linux box, and i cannot make the Script To work properly, it does creates the modules, but it gives me an error when creating the rig and eventually i have to crash maya. will email asap. regards -a
  • alfsici

    alfsici said about 10 years ago:

    Hi, here is a test scene i made. I think the issue could be the "_Spine_MidIKC " when i put TopIk Inf Pos and rotation to any value other than Zero , when i scale , the spine curve seems to go "funky". -a
  • Dustin Nelson

    Dustin Nelson said about 10 years ago:

    Hey, for some reason I cannot open that file. Can you try sending it as a .ma version? What version of Maya are you using?

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