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Bugs (164 reported) Help make this item even better. Your bug reports are appreciated!Click here to report a bug
Head parts scale.
the head still has scale issues with mandible and eyes. The mandible doesn't work with disproportional scale of head(just create default quadruped rig and rotate the head control around Y axis, then scale the head control in X axis).
Eyes are still not affected by head scale.
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Comments on this bug:
Dustin Nelson said over 8 years ago:
eallin said over 8 years ago: