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Bugs (164 reported) Help make this item even better. Your bug reports are appreciated!Click here to report a bug
roll bone issue in biceps.
When I rig with the arms in a bent position and insert roll bones in the biceps the bones come out missaligned during the rig generation. The bending of the arms is created soley from just translation.
Also I wonder if I can put in a request to have the wrist joints alighn with the axis of the arm bone when I move them into position instead of them always being aligned in world space? If you make a toggle for it in the right hand menu that would be awesome.
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Comments on this bug:
nghia59 said over 9 years ago:
Dustin Nelson said over 9 years ago:
nghia59 said over 9 years ago:
Dustin Nelson said over 9 years ago: