Basic support for Maya 8.5. In order to use all of the features, you'll need to download Bonus Tools from the area.autodesk.com site, but the main functionality and installation should work fine.
UPDATE: 1.5.3 BETA 2 RELEASED!
A correction of the last beta - this time with the correct uploaded files.
UPDATE: 1.5.3 BETA RELEASED!
Another new version is out. This one adds maya8.0 support, as well as fixing some bugs with lo-poly objects. a couple of backend changes, but mostly an incremental update.
UPDATE: 1.5.1 RELEASED!
The 1.5.1 Release fixes a bug with the walkLength settings
NEW VERSION: 1.5.0 RELEASED!
The 1.5.0 Release incorporates many new features, including:
Linux, Mac, Windows compatibility
UV Tweak Tool
Frame Attractors
Revised Interface and User Feedback
Flexible Frames
New script commands
other videos and features are on the website:
https://www.sunitparekh.com/pelting
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This has been in beta for about two months, and in development since early this year. There are a number of studios that are using it for production, and a group of individual users who've been part of the beta team. Here's a quick run down of some of the features.
FEATURES
- Linux, Mac, Windows Compatible
- Mesh and Component Part based pelting
- Multiple pelt groups in one scene
- Direct connection to original, uncut mesh
- Two different pelting frame algorithms
- Per vertex spring controls
- Multiple model views - checker, baked normal
- Edge coloring on cut and border edges
- Orient set orientation and mid-line axis
- Loop functions from OMTOOLBOX integrated.
- Quick to simulate with hi-res models
- User created script macros
- UV Tweak Mode
- Frame Attractors
- Flexi Frames
Check the website for movies, how to's and updates
https://lab.hydralab.com/blog/pelting
cheers,
sunit
sunit
Please use the Feature Requests to give me ideas.
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