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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:12/10/2022
File Size: 132 KB

Keywords

fk, autorig, auto-rig, Rig, maya

Feature Request

Auto Skinning

Status:pending
Date:03/25/2015
Submitted by:Goon Studios Goon Studios
Hi Dustin, thanks for the awesome tool, and also the modular one too. It is being used in games for ps4 in a team I used to be in,,. :) Auto skinning, is something that I really wish a auto rigger do have,,, maybe you're already working on it,,,,,or already considered it,,, Some tools that get atleast 70 to 80% of the skinning and binding part for you is something that would be great,,, This will help a lot of ppl, specially the zbrush or sculptor that want to pose something quick in a 3d program but do not nessesarly know maya and its rigging. Hope my text makes sence. thx.

Comments on this feature request:

  • Dustin Nelson

    Dustin Nelson said over 9 years ago:

    Have you tried the new Geodesic Voxel binding in Maya? It works pretty well in most scenarios and is probably better than anything I can write. There is also the Heat Map in Maya which works ok as long as the mesh is more or less surrounding all the joints and without holes. Another technique that has been developed very recently is Delta Mush. I recommend looking it up. Not sure if anyone has made it available but it's pretty powerful. -Dustin

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