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Compatibility
-
2018, 2017, 2016, 2015, 2014, 2013, 2012
Operating Systems
History
Created: | 04/22/2008 |
Last Modified: | 08/27/2017 |
File Size: | 11.9 MB |
Keywords
Bugs (23 reported) Help make this item even better. Your bug reports are appreciated!
Click here to report a bugBugs
rawFrameNumber error
Status | closed |
---|---|
Priority | low |
Date | 04/22/2013 |
Submitted by | Russell Dumornay |
// Error: -rawFrameNumber option must be used with at least one -frame flag, ignoring -rawFrameNumber. //
Comments on this bug:
-
rbublitz said over 11 years ago:
Do you actually have keyframes on the objects you have selected? -
Russell Dumornay said over 11 years ago:
Yes. We tried it with an unrigged sphere and sphere rigged with a lattice and it works fine. Once we tried DPT with our custom rigs it fails to create poses and playblasts. Besides the stacktrace is there anything else you need that may help resolve this? Thanks, Russell -
Russell Dumornay said over 11 years ago:
Hi do you have any updates regarding this? If its any consolation Jeff Schu sends his greetings -
rbublitz said over 11 years ago:
I've been focused on converting the tools to work with Maya2014. I hope to release an update shortly. -
rbublitz said over 11 years ago:
I released a new version with a better check. It will error out if there are no keys within the timeline range you have selected. Now this might or might not fix the issue you are having with your rigs. The one thing I thought to ask is if you are using animation layers? Since this is a python plugin and uses Maya's API, animation layers are not supported.
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