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Adds color to verts that are squashed or stretched past the values set in the window.
When the character is in it's initial pose press the "Set Default Pose" button then after posing it, set the squash and stretch % values and hit display.
this will bring up some colors on the model
the red verts are stretched, the brighter the more stretched the blue are the squashed
to remove the color hit the "remove Color" button.
to run it, in either the python panel on the script editor, or in a shelf button do this import SquashStretchCheck reload (SquashStretchCheck) SquashStretchCheck.gui()
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