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JPose and Animation Tool 1.2.2 for Maya (maya script)

Easily create mirrored versions of poses and animation

License
$20.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2017, 2016, 2015

Operating Systems

  • Windows

History

Created:08/28/2016
Last Modified:11/23/2016
File Size: 32.5 KB

Bugs

Bones are rotated and backwards when importing into UE4

Statuspending
Priorityhigh
Date11/23/2016
Submitted byS0L0 S0L0
The mirrored animation looks fine in maya but when export to fvx and import into UE4 all the bones are rotated and backwards.

Comments on this bug:

  • JmaxMane

    JmaxMane said about 8 years ago:

    Seems thats a ue4 issue. Try doing a google searching on the problem as i have very little experience with ue4.

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