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1. Creat the smooth entity for the object of Polygon, and provide the opposite camera view, the modification model that can check against.
2. Tidy up the smooth entity within a view and agency camera.
Set Up:
Copy the script to the path"......The My Documents maya< version> scripts",
Copy the icon to the path"......The My Documents maya< version> prefsicons";
Execute in the Scripts Edit window --> Source script... (or type
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