Usage:
1. copy LSystemNode.py to Maya's plugin path
2. copy LsCore.pyc to Maya's script path
3. copy AELSystemTemplate.mel to Maya's script path
4. within Maya, import launcher.mel run this script in script editor and call createLSystem() to build a L-System network.
For full description for the L-System gramma supported, check the README.md file in the package
Parameters:
Generation: time of rewriting recursion
Full Step Size: the length of a full step drawing
Step Scale: scaling factor of step size
Angle: default rotation of drawing direction
Angle Scale: scaling factor of rotation
Probability Seed: seed value of random growing probability of single drawing step
Random Angle Seed: seed value of random rotation of drawing direction
Random Angle Range: range of random rotation
Initial State: premise of the growing system
Rule[1-10]: user defined growing rules
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update 2.2:
- Core module rewritten for more precise recursion control
- Smooth interpolation on growing steps and rotation supported
- Remove useless parameters
- Bug fixing
enjoy it :)
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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