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cm_DOF 3.0.0 for Maya

Simple depth shader.

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1,808 Downloads

Compatibility

  • 2008, 8.x, 7.x, 6.x, 5.x, 4.x

History

Created:07/21/2008
Last Modified:07/21/2008
File Size: 1.07 KB
There are two custom attributes on the surfaceShader, "close" and "far". These control the start and end of the gradient. You could attach these to the camera clipping planes if you wanted.

I find this works best assigned as a layer shader and thing it works best as when rendered out at 16-bit.


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