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PackageMan 1.2.0 for Maya

Package Man

License
Button download
126,355 Downloads

Compatibility

  • 8.x, 7.x, 6.x, 5.x

Operating Systems

  • Windows

History

Created:05/08/2007
Last Modified:05/09/2007
File Size: 1.04 MB

Bugs

Left Foot Toe Roll Broken

Statuspending
Priorityhigh
Date02/08/2010
Submitted byJohn Neumann John Neumann
When you attempt to use the left foot toe roll, the foot twists around and contorts out of place. This occurs at about -33. I'm guessing that it has more connections coming to it than it should. I've checked incoming and outgoing connections as well as looking at what unitConversion nodes were connecting to what and I've found nothing different between the two. I am at a loss for a fix, but would like it if the original author had one. :) Great rig aside from that.

Comments on this bug:

  • John Neumann

    John Neumann said over 15 years ago:

    Ok. After some more testing I had thought that maybe it had to do with the fact that I was using character sets. That was not the case. When I would add the right foot to a character set it would throw no errors. However, when I would add the left leg to a character set it would throw the following errors: // Warning: Skipped gTapjHip_L.rotateX because it already had connections. // // Warning: Skipped jBallRFLjHip_L.rotateX because it already had connections. // // Warning: Skipped jHeelRFLjHip_L.rotateX because it already had connections. // // Warning: Skipped gBallTwistjHip_L.rotateY because it already had connections. // // Warning: Skipped gToesTwistjHip_L.rotateY because it already had connections. // // Warning: Skipped gToesTwistjHip_L.rotateX because it already had connections. // I'll try to dig some more, because... well I wanted to use this character for a walk cycle and the foot roll is kinda important. If I find a fix, I'll post it here.

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