Adverti horiz upsell

zooSurgeon 1.1.0 for Maya (maya script)

automatically cuts up a skinned mesh into proxies

License
Button download
940 Downloads

Compatibility

  • 7.x, 6.x, 5.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows

History

Created:09/08/2005
Last Modified:09/08/2005
File Size: 10.7 KB
zooSurgeon will take a skinned mesh and cut it up into proxy objects that are either parented to the skeleton, or constrained to it.  So once you have your character skinned, building proxy objects for fast rig interaction is a mere click away.

To run the script, simply select the skinned mesh, or meshes, and run:  zooSurgeon;

A window will open, and you will be able to choose whether to parent the proxies to the skeleton, or constrain them.  Once you've made your choice, click the "create proxies" button, and thats it.  The select proxies button will enable you to select all the proxies after they've been build (at any time) and delete them, or assign them to a layer, or do whatever you want with them.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • alfsici
    alfsici
  • rushcg
    rushcg
  • aaron magee
    aaron magee
  • nusofa
    nusofa
  • Tae
    Tae
  • Ronan Relosa
    Ronan Relosa
  • ayyaps85
    ayyaps85
  • MKote
    MKote