Hi there. This is Manie Bhatia from Mumbai, India. My first script "objShaker" is a small utility script to automate the animation for any object or camera shake. It makes
the selected object(s) shake\vibrate, without affecting the real animation&without adding extra keys to the graph editor,making the life of animators a lot easier.
the PROCEDURE : -paste the script on script editor, drag&drop it on your custom shell & run it.
-select the object(s) to be shaken & hit the "SHAKE" key.
-select the object(s) & check the axis in which u want the object(s) to be shaken.
-for switching between the different objects, select the object & press the "Update Connection" key to make its amplitude & frquency slider work.
-adjust the amplitude & frequency for the updated object & hit "Set Key" & "Brk Key" to set & break keys for amplitude & frequency, respectively.
-to remove the shake, select the object & hit the "Remove Shake" key.
the BUG : Here is a small bug in the script (I am working on it). If you run the objShaker & set the axis for an object to shake, it will show an error message saying -
"Cannot find procedure "CBdeleteConnection"". To run the script flawlessly, before running the script, you just have to create any object (poly or nurbs), set
a keyframe on any of its attribute & then just break the connection of that attribute (by right clicking the mouse on the channel box & say "break connection")
& then delete that dummy object. Thats it!
the LIMITATION : objShaker won't work on the objects which are already a child of some parent (I am working on it also :0). If you run it on child objects, it will break the
connection between the object & its parent.
Object Shaker : Developed by "MANIE BHATIA".
Version : 1.0
Date Created : 09 09 09.
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.