Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
-
2017, 2016, 2015, 2014, 2013
Operating Systems
History
Created: | 09/11/2012 |
Last Modified: | 09/11/2016 |
File Size: | 3.2 MB |
Keywords
Align, Nightshade, snapshot, td, Layout, editor, distribute, randomize, straighten, normalize, mapping, udim
Version History
v2.1.3 - Hotfix applied. Various bugfixes to the legacy Unfold UV's has been made.v2.1.2 - Hotfix applied. Maya will no longer come to a halt when doing very large component selections!
v2.1.1 - Minor hotfix. Correction to the OSX install path in the manual, as well as two minor bugfixes.
v2.1 - Major update which includes Multi-Stitch, Multi-tile (UDIM) support, a faster Match UVs algorithm - and more!
v2.0.10 - Hotfix: Fixed a bug where the name of the current UV set would be split up into individual characters and prompt warnings in the script editor.
v2.0.9 - Hotfix: Fixed a bug where Align Shells would fail on a selection with only two shells. Fixed a bug where the same UV set would be displayed multiple times in the UV set list. Also made it possible to copy/paste both UV's and faces with the top bar icons without having to use the menu.
v2.0.8 - Hotfix: Fixed another bug with Orient Shells not always getting the correct orientation on shells. Also fixed minor errors with toolbar.mel and the improper display of the version number in the Titlebar and the About window.
v2.0.7 - Hotfix: Fixed a really nasty bug which caused Orient Shells to often fail when orienting shells.
v2.0.6 - Hotfix: Fixed some minor issues and updated all tooltips.
v2.0.5 - Hotfix: NSUV should now start up (using the shelf button) after having been closed down
v2.0.4 - Hotfix: NSUV should now work for Maya 2016 regardless of service pack installed
v2.0.3 - Hotfix: NSUV should no longer give a syntax error message about a row in panel.mel
v2.0.2 - Hotfix for the marking menu not working in Maya 2015.
v2.0.1 - Hotfixes in order to make NSUV work for Maya 2016/SP1 - and some other things
v2.0 - Major release. A lot of new features. NSUV is now split up into a free (non-commercial) and pro (commercial) version.
v1.6.1 - Stitch Edge renamed Stitch Together. Now supports UV selections and stitch direction. Hotfix to Straighten UVs also added.
v1.6 - Release. New feature: Stitch Edge. Similiar to 3D Studio Max' "Stitch selected". Several hotfixes added.
v1.5.1 - Custom UV mapping UI's added. Unfold and Relax now works on multiple meshes at once. Several hotfixes added.
v1.5 - Release. NSUV completely rewritten in PyMEL.
v1.4.1 - Hotfixes in order to make NSUV work for Maya 2014/2015
v1.4 - New snapshot UV window. Bypasses a bug with the uvSnapshot -Maya command that prevents the user from making rectangular UV layout snapshots. Fixed a bug with the straighten shell -tool and the quick rotate not properly using the last known pivot for rotation.
v1.3 - New features added, including: Randomize UV shells, Normalize shells, Snap shells, Layout U or V only. Also added PDF-manual and fixed some bugs.
v1.2 - Lots of new features, including straighten UV shell, match UVs and orient edge
v1.1.6 - Now works for Maya 2009 to 2013
v1.1.5 - Fixed an icon bug and made the UV Editor "liquid"
v1.1 - Adaptation for Maya 2009, 2010, 2011.
Also fixed a bug where the label of the "align UV shells to furthest bottom UV" was displayed incorrectly.
v1.0 - First release for Maya 2012.
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