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jointdriver 1.0.0 for Maya (maya script)

Joint driving via offset locator

License
Button download
515 Downloads

Compatibility

  • 7.x

Operating Systems

  • Windows

History

Created:01/02/2009
Last Modified:01/02/2009
File Size: 6.3 KB
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PURPOSE:
This script will assist with creation of join-to-joint relationships
when connecting a driving skeleton (with baked animation), to a
bind-pose skeleton (skinned to a mesh).
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USAGE:
01. Select the driveR
02. Select the driveN
03. Create Single or Chain
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SUGGESTIONS:
Duplicate the bind pose skeleton, export it to a new scene and animate from there.
Do not make any changes to that bind pose skeleton from then on (double-check and
finalize that skeleton before proceeding). When finished, export a baked animation
via fbx and import it into the bind-pose (with skinned mesh) scene. Then use this
script to link the two skeletons together.
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