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Intended purpose: Enable tweaking of points and reapplying of UVs on an object after it has been rigged and skinned.
If one object is selected, only the options to show, remove or extract its intermediate object(s) are visible.
If two objects are selected, the option to replace an intermediate object is also available. The first object selected is the one containing the intermediate object(s), and the second object selected is the intended replacement.
5/16/2008 -Can now be executed by sourcing it through the Script Editor
USAGE: Can be executed 2 ways:
Source it through the Script Editor OR Turn this script into a shelf button. Click the button.
To turn a script into a button: 1. Either load or paste the script into the Script Editor 2. Hilite the entire script 3. Drag the hilited script's text onto a tool shelf using the middle mouse button.
Follow the directions in the window that appears.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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