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conformMeshToMesh.mel 1.0 for Maya (maya script)

Moves all the points in object A to be in the...

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Created:01/28/2003
Last Modified:01/28/2003
File Size: 2.14 KB
Moves all the points in object A to be in the same positions as the points in object B. Effectively a shortcut for doing a blendshape between the two, sliding the slider, and deleting the blend shape node.

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