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This script creates a drag context that allows you to zoom and pan around in a camera with an imagePlane
Controls : left mouse = zoom middle mouse = pan ctrl + left mouse = brightness control on imagePlane ctrl + middle mouse = transparency control on objects with default shader
Click icon or run cameraDrag again to reset camera to default and remove HUD It works as a context tool, so can switch to a selection, move, scale, rotate context and then back to the cameraDrag context by pressing "y"
This script will also create a scriptNode that will reset the camera zoom when the file is opened, which prevents a render on the farm from rendering a camera that is offest or zoomed in.
source the script and run addShelfCameraDrag("Rendering");
This will add a new button to your "Rendering" shelf. Change the name shelf if you want it to go somewhere else.
Please use the Bug System to report any bugs.
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