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Compatibility
-
2011
Bugs (9 reported)
Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
05/16/2019 | high | Rig issue with feet | Pending |
03/11/2018 | high | All meshes within "inner_face" do not render in Arnold | Pending |
08/19/2014 | medium | Scaling the dog doesn't scale the eyelids | Pending |
02/07/2014 | low | Odd issues | Pending |
01/28/2014 | low | The advance facial controls are not linked to the head control. | Pending |
06/16/2013 | low | Eyes wont render with mental ray | Pending |
04/08/2013 | low | Vertex weight on back | Pending |
11/06/2012 | medium | Blocky Texture Color on Body | Pending |
10/30/2012 | high | When all controls are selected, the rig breaks | Pending |
Bugs
When all controls are selected, the rig breaks
Status | pending |
---|---|
Priority | high |
Date | 10/30/2012 |
Submitted by | |
I have been animating with the wolf rig and when I select all the controls for set a keyframe to all (for the blocking pass) and If I click on the W or R (translate or rotate) button, then the rig breaks (you have the example in the picture that I have attached).
Also, I try to be super careful with this, and first I click on the Q button (in that way the translation and rotation is not selected) and then I set a key to all. After this, If I go to the graph editor and I select for example the translation in Y curve of one of the controls, then this part of the rig breaks again.
For me have been imposible to work with this rig, Has anyone had this problem? maybe it´s because I´m using Maya 2012?
I have attached a picture.
Thanks,
-Amaia
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