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The MIT License (MIT)
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Compatibility
-
2010, 9.x, 2009, 2008
Operating Systems
History
Created: | 12/24/2009 |
Last Modified: | 01/07/2010 |
File Size: | 38.1 MB |
Keywords
Bugs (7 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
11/20/2017 | medium | NO TEXTURES | Pending |
04/18/2011 | medium | Pinky rotation | Pending |
02/10/2010 | low | Facial controls not working | Pending |
01/06/2010 | low | arm FK/IK | Closed |
12/29/2009 | high | Shader Issues | Closed |
12/28/2009 | high | incorrect deformation (RLeg) part2 | Closed |
12/28/2009 | high | twisted joints on the right leg | Closed |
Bugs
incorrect deformation (RLeg) part2
Status | closed |
---|---|
Priority | high |
Date | 12/28/2009 |
Submitted by | Christian Yamaya |
sorry it was my fault. Here is the screen cap. I've moved the bodyCTL down and than the both legCTLs sidewards without moving the PV's. I hope that helps.
Christian
Comments on this bug:
-
John David Marte said almost 15 years ago:
Hey Christian, I updated the file. It was just a simple offsetting done on a target... Thanks for letting me know. :) I also realized with your screen shot that the corrective shapes set up on the legs need work when they are on 45 degree angles, as shown in your screen cap. I'll work on this too.
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