Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
-
2010
Operating Systems
History
Created: | 11/29/2009 |
Last Modified: | 07/23/2011 |
File Size: | 1.59 MB |
Keywords
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Manuel bambu said over 14 years ago:
Hey Scott Firestone! Thank you soooooo much for those tips!! The rig is awesome! I'm going to use it right now, if I find something I'll let you know guys. Cheers -
Mark Arse said over 14 years ago:
Very flexible rig. I managed to twist him around to lick his own arse without any overly bad deformations. Soooo much control. You must be a character animator who learned how to rig. -
Scott Firestone said over 14 years ago:
I did a walk cycle with Koko: https://www.youtube.com/watch?v=k10Xaf3SMUg In summary, the rig is OK, as long as you don't flex the midsection or neck much, due to skinning problems. Here are the issues: There is one bug you must fix before you use the rig: The RShoulder control has it's pivot in the wrong place. To fix it, remove the parent constraint, move the pivot to the RArmConnector, then re-established the parent constraint. Also, you'll find it useful to add a foot spin control, to allow the foot to rotate on it's long axis, so that you can bank the foot slightly as it moves through the air for the passing pose in a walk cycle. In general, Koko is too short lengthwise, relative to the legs: the legs are too long and will crash into each other if you try to do a walk cycle. However, it's easy to fix: just move the ShoulderCTRL control forward by about 0.5 to lengthen the body. But there is a major problem with the skinning around the midsection and spine that prevents the rig from being "pro" quality. The midsection binding issue is a complex skinning problem and would take a bit of effort to fix: it would require a bunch of influence objects to be created, forming a secondary spine close to the stomach, then then the skin would be bound to those influence objects. -
hu xiaozhuan said over 14 years ago:
For my homework .hah -
jraja said almost 15 years ago:
Thanks :) ! -
rajashekar reddy said almost 15 years ago:
HI pls check the head controler. rotate it u will find problem on mouth mesh -
rajashekar reddy said almost 15 years ago:
hi HAPPY NEW YEAR this is rajashekar how to past the images (about koko character rig problems) u asked me send the images pls give me reply then i will send u problems THANKS -
Jana Bergevin said almost 15 years ago:
There were issues with the mouth weights and I've corrected that. I just checked the head scale, and it works fine, and I check the main character scale, and that was fine as well. Just so you know the head is supposed to scale separate from the body; so if the animator runs him into a wall his face can squash and stretch. If you can, please post an image of the problem. -
rajashekar reddy said almost 15 years ago:
hi HAPPY NEW YEAR this is rajashekar how to past the images(about koko character rig problems) u asked me send the images pls give me reply then i will send u problems -
Jana Bergevin said almost 15 years ago:
I've fixed the nose rotation problem, but I fail to see the scaling issue. Can you please give me an example?
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