Copyright (c) 2025
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2010, 9.x, 2009, 2008, 8.x, 7.x
History
Created: | 01/02/2007 |
Last Modified: | 01/28/2008 |
File Size: | 915 KB |
Version History
Version 1.01* right foot flipping removed
This is just a minor update. Dan, an animator pointed out a thing to me. When you rotate the character globally, the right foot flips in its axis. I dont know why this happens b'cause the same setup is in the left foot and that doesnt flip. So, I've just replaced the earlier footIk which had an SC Solver and replaced it with an RP solver one. No flipping!
Anyways, I'll do a major update in the future as and when i get time. Send ur feedbacks....
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