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Batch Studio Renderer 1.0.0 for 3dsmax (3dsmax script)

This script automates the rendering process of multiple files

License
$20.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
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  • Check 16 Support Included

Compatibility

  • 2016

Operating Systems

  • Windows

History

Created:04/10/2016
Last Modified:04/10/2016
File Size: 8.75 KB
Overall functionality and advantages:
  • This script uniforms the rendering process of multiple files.
  • It is very useful when you have to render a lot of products using the same lighting setup.
  • All .max files are imported as XRefs and bound to their Control Points (Box helpers).
  • Control Points are used to rotate, move or scale the imported objects, if necessary.
  • If Control Points are not visible increase their size using the spinner. Rendered images are saved as .tga and put into dir 'images' that is the subdir of imported .max files.
  • 'Render All' renders all XRefs from the selected view or all cameras on the Scene.
  • It is not recommended to import a lot of high poly models because it may decrease the PC performance.