How to animate a jumping ball with deformers
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Animation excercise “Ball jumps over wall”
Gabriel Gumucio, 2013-01-30
Gabriel Gumucio, 2013-01-30
If you wish to read this tutorial in PDF form or download scene files, visit www.gabrielg.se > Tutorials
First of all, let’s set up our scene.
- Create a Plane as the ground floor of our scene.
Create>Polygon>Plane
- Scale to the appropiate size
Press r to enable the Scale Tool
- Create a ball (Sphere) which will act as our character
Create>Polygon>Sphere
-
Move the ball up, so it is resting on the Plane
Select the ball and enter 1 in “Translate Y” (Channel Box) -
Move the ball a bit in the Z direction
Press w to access the Translate Tool, Z-axis is the blue arrow. About 5 units. (see value in “Translate Z”, Channel Box) -
Create a Cube (Cube) which will be the obstacle.
Create>Polygon>Cube -
Scale to the appropiate shape
Using the Scale and Move tools (r & w), shape the cube into a wall -
Adapt the Timeline to extend over a longer period of time.
In the screens lower part to the right, you’ll see the value 24, raise that to 60. This is the new length of the Timeline. If you press Play now, you’ll see the Playhead move over the Timeline. - Activate Auto Keyframe. Click on the keyhole in the lower right corner, and new keyframes will be set automatically every time you change a parameter (Attribute in Maya).
The scene is set!
Let’s animate the ball.
Author: Gabriel Gumucio
Submitted: 2013-01-30 05:12:05 UTC
Tags:
Software: Maya
Views: 23,866
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