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More details of this license terms
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avoid face skin deformation depending on eyecontrol movements.
|Submitted by:||kursat turkay|
face skin deformation depending on eyecontrol movements.
I just want eye rotations; not mesh vertice movements as we move the eye controller.
I dont see a rig on eye controller to prune its values from the mesh.
so what would you prefer for this issue ?
"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)
"Rapid Rig: Poser" for Maya for Maya 2.0.9 (maya script)
Nick-Maya Rig With Advance Facial Setup for Maya 0.1.0
3D Silver Cyborg Maya Rig 0.0.1 for Maya
3D Sphynx Cat Maya Rig 0.0.1 for Maya
Fire Ant Maya Rig 0.0.1 for Maya