Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2009
Operating Systems
History
Created: | 02/06/2009 |
Last Modified: | 08/29/2009 |
File Size: | 83.4 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Headrush said almost 15 years ago:
Brilliant script that works in tandem with dg_voro superbly.....thank you very much for taking the time to create and share it with us. The installation instructions that come with it didnt work for me , here is the simple work around that solved the problem Directory structure for installation is incorrect, should be: Create a folder called "seths" in your scripts directory and put the destructor folder in that instead of directly in the scripts folder maya\2010-x64\scripts\seths\destructor\ Then to run the script from maya type this into the script editor. eval("source \"" + `internalVar -usd` + "seths/destructor/destructor.mel\""); Works 100% with maya 2010 64bit Thanks again ! -
Ali_as hasan said almost 15 years ago:
error -
chen jiayuan said almost 15 years ago:
// Error: Invalid flag: -n // -
isra alonso said about 15 years ago:
a question… is it possible that doesn’t runs due my spanish OSX? Macintosh HD/Usuarios/SALA1/Librería/Preferences/Autodesk/maya/2010/scripts tia -
ibaad said about 15 years ago:
im not able to execute it..Can someone help me out?? -
isra alonso said about 15 years ago:
// Error: Cannot find procedure "destListOperate". -
avd007 said over 15 years ago:
hey, great script, but for some reason, when i get the particels and object instances all set up, the particles refuse to move. wtf? can anyone offer some advice why the particles wouldn't move with the solver's gravity or any fields that i attach to the particles? -
elite2864 said over 15 years ago:
1st of all it's a nice tool! But sometimes the generated particles are outside of the destructed mesh parts! I don't know why! For all who are searching for a good tutorial, here is it: https://vimeo.com/5427645 -
claudiod said over 15 years ago:
Tool openeing correctly. I am adding polygons into list of destructor. applying. but some spheres creating for each listed object and didnt understand how to make it work can you write a small tutorial ? ie. 1.open up tool (source it ) 2.select some polygon objects 3.press add to list button 4. create some particles.select them 5.apply button 6.playback forward to simulate. is it possible ? -
MayaMana said over 15 years ago:
hello thank you for sharing this tiny cool Destructor mel. in previous version I had no problem, but with v2 I get this error "Object not found: dest_bboxCollide " .. am I doing something wrong or..?
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