huadingjin
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huadingjin added Tread Creator for Maya as a favorite Report 2022-07-05 02:55:52 UTC
Distributes objects along a path (more)
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huadingjin added AS_TreadsCreation for Maya as a favorite Report 2022-07-05 02:53:42 UTC
The Script makes an animated tread (more)
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huadingjin added HZBS for Maya as a favorite Report 2022-04-27 03:57:18 UTC
Blend shape management tool for maya. (more)
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huadingjin added HZrig for Maya as a favorite Report 2022-04-27 03:55:48 UTC
'HZrig' is a mel script basic rig pipeline for maya (more)
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huadingjin added Medic for Maya as a favorite Report 2019-10-14 09:51:48 UTC
Open source data check tool for Autodesk Maya (more)
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huadingjin likes The scriptJob and the scriptNode Report 2019-07-19 09:59:26 UTC
Hi there, Here is a tutorial to explain you how you can control advanced behavior in Maya when toggling an attribute, the technique can ... (more)
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huadingjin added File Monster (Full Version) for Maya as a favorite Report 2019-07-19 09:29:57 UTC
Shows Maya compatible 3d files, batch icons, auto-move icons, subfolders... (more)
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huadingjin added scPushMatrix Node Plugin Matrix Collision Node Lip Pushing for Maya as a favorite Report 2019-07-19 09:27:23 UTC
A Matrix based node that simulated axis based collisions (more)
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huadingjin added Quadruped Rigger -- automated rigging for four legged characters for Maya as a favorite Report 2019-06-27 06:46:16 UTC
Automated rigging for four legged characters in Maya to get a solid rig for animation with a short setup time. (more)
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huadingjin posted in Unlock and keyable l_Arm_ElbowFk_Ctrl(.rX/.rZ) in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2019-06-24 10:23:31 UTC
Hi, Dustin Nelson If I unlock and keyable l_Arm_ElbowFk_Ctrl(.rotatex/.rotateZ) attribute, when rotateX or rotateZ has value in l_Arm_ElbowFk_C... (more)
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