Dave Girard
-
Dave Girard submitted the file The Cullinator for Maya Report 2016-11-15 23:40:52 UTC
An interactive window to tweak camera near culling (more)
-
Dave Girard posted in corrective blend shapes after skinning? in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2016-11-13 17:21:57 UTC
Ok - I looked around and realize I'm missing some steps above but hit a wall here: https://vimeo.com/191403813 (more) -
Dave Girard posted in corrective blend shapes after skinning? in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2016-11-12 15:39:39 UTC
I'm wondering how to do corrective blend shapes after skinning because when I create the corrected blend shape and move the rig controls, the mesh ... (more) -
Dave Girard posted in Can you scale proxy components? in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2016-10-02 16:27:31 UTC
I'm finding it hard to position finger joints because the proxy elements are very large. Is it possible to shrink the joint position spheres and ar... (more) -
Dave Girard posted in error: Skin on ROOTJnt was bound to a different pose. in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2016-08-16 13:19:31 UTC
Thanks. That works (more) -
Dave Girard posted in error: Skin on ROOTJnt was bound to a different pose. in "Rapid Rig: Modular" - Procedural Auto Rig for Maya Report 2016-08-14 10:37:25 UTC
I have this issue when I try to bind the skin:https://dl.dropbox.com/u/7990437/rr_issue.mp4Any ideas? I tried deleting the history on the mesh and t... (more) -
Dave Girard added "Rapid Rig: Modular" - Procedural Auto Rig for Maya as a favorite Report 2016-07-19 18:28:05 UTC
"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative! (more)
-
Dave Girard posted in the check boxes at the top in V-Ray Tuner for Maya for Maya Report 2016-01-04 13:03:21 UTC
If you mouse over them, a tooltip appears to say what they are. (more) -
Dave Girard posted in Support Maya 2016 in Facer for Maya Report 2015-11-12 13:07:53 UTC
it works fine with Maya 2016. I'll update the page. This is the problem with Creative Crash's system – it just assumes everything breaks when new s... (more) -
Dave Girard submitted the file Bullet Buddy for Maya Report 2015-06-02 01:28:28 UTC
A toolbox for Bullet Physics in Maya (more)
Comment on download