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Electronic digits 3D Model

Game ready model. 3d max 2014

License
$8.00

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Compatibility

Formats

  • OBJ (.obj)
  • Other
  • Autodesk FBX (.fbx) - v2014
  • Autodesk FBX (.fbx) - v2006
  • 3ds Max (.max) - v2014
  • 3ds Max (.max) - v201
  • 3D Studio (.3ds)
  • Textures (.tex, .jpg, .bmp, .etc)
  • Textures (.tex, .jpg, .bmp, .etc)
  • Textures (.tex, .jpg, .bmp, .etc)
  • Textures (.tex, .jpg, .bmp, .etc)

Specifications

MaterialsYes
TexturesYes
Includes Normal MapYes
GeometryPolygonal
Polygons101
Vertices118
Detail Levellow
Avg. Textures Res.2k

History

Created:03/13/2017
Last Modified:04/15/2017
Total Size of Files: 40.5 MB

Game ready low poly model of electronic display with glowing numbers.

The model has 3 sets of textures for Realtime engine (spec/gloss), vray and numbers for self-illumination (emessive map).
Also there is a psd file with numbers for change color as you like.
You can use dividing(Turbosmooth) for glass.
For correct render you need to use the modifier of thickness (e.g shell)

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Geometry was checked for bugs, overlapping faces and vertices and etc.
Originally modelled in 3ds max 2014. Materials created for vray 2.40.
Rendered for preview in Marmoset and Vray

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Textures are 2K

For real time engine:
- Albedo
- Albedo_Trancparancy (with Trancparancy in alfa chanel) glass
- Gloss
- Specular
- Specular_unity (with gloss in alfa chanel) for unity
- Roughness
- Normal
- ID + psd
- Trancparancy
- Emessive (set of numbers 0-9)

For Vray(3d max):
- Diffuse
- Normal
- ID
- Reflect
- rGlossiness
- Opacity (Not use)
- Refract

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Polys: 101
Tris: 188
Verts: 118
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File formats:
- 3d Max 2014 (vray 2.40)
- 3d Max 2011
- OBJ
- FBX 2006 and 2014 versions
- 3DS

- Unity package

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If you have a question or problem with my models, let me know. I'll fix it.

Thank You!



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