Jay Morales
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Jay Morales added 3DSMax To UVLayout script V3 (Mod By hamLT) for 3dsmax as a favorite Report 2012-06-28 09:29:44 UTC
Here's the interface plugin for 3DsMax, it allows you to run UVLayout from within Max, and selected objects can be sent back and forth with the cli... (more)
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Jay Morales added GameGeometryCleaner for Maya as a favorite Report 2012-06-22 15:16:14 UTC
Find and fix unclean polygon data (more)
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Jay Morales added abxRenderLayers for Maya as a favorite Report 2012-06-22 12:02:35 UTC
Powerful tools to manage, export, and rebuild Maya's Render Layers (more)
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Jay Morales added Deo's WireFrame Shader for Maya as a favorite Report 2012-06-16 23:19:44 UTC
You can render in wireframe, just select the mesh(es) and apply it. (more)
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Jay Morales added fRay Boolean Master for Maya as a favorite Report 2012-06-16 23:19:25 UTC
Create and Animate Booleans with multiple objects. (more)
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Jay Morales added Rain Curves From Edges for Maya as a favorite Report 2012-06-16 23:19:00 UTC
create curves from multiple continuous edges selection (more)
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Jay Morales added Random UV for Maya as a favorite Report 2012-06-16 23:17:29 UTC
Simple tool that randomly spreads uv shells. Can constrain to just U or V, you can also constrain to a grid. (more)
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Jay Morales added FX Transform Randomizer for Maya as a favorite Report 2012-06-16 23:16:07 UTC
Randomize object transformations (more)
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Jay Morales added FX Select Component By Edge Angle for Maya as a favorite Report 2012-06-16 23:15:30 UTC
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge. (more)
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Jay Morales added FX Grow Selection By Edge Angle for Maya as a favorite Report 2012-06-16 23:15:00 UTC
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge. (more)
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