eruditebaboon
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eruditebaboon posted in Dynamically modifying a QT interface after it's been loaded in MEL Report 2010-11-05 15:29:14 UTC
I came up with a slightly hacky way to add script generated control to a qt-designer created UI (since I was editing the UI for an existing script ... (more) -
eruditebaboon posted in Dynamically modifying a QT interface after it's been loaded in MEL Report 2010-10-28 15:54:17 UTC
Hi,I'm just starting using QT designer to create maya interfaces for the first time, and it's a great improvement on building an interface entirely... (more) -
eruditebaboon added Using QT Designer for MEL Interfaces as a favorite Report 2010-10-27 16:25:20 UTC
When for the first time I saw Maya 2011 and learned about QT I thought that it must be hard. Most of the time companies won't integrate other t... (more)
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eruditebaboon posted in How to add color sets to a mesh being created within a node in API Report 2010-08-31 17:20:52 UTC
I've managed to find a solution - there is a super secret function createColorSetDataMesh in the MFnMesh class which allows the creation of colour ... (more) -
eruditebaboon posted in How to add color sets to a mesh being created within a node in API Report 2010-08-31 16:58:59 UTC
That's the function I want to use, but to use it the MFnMesh object has to refer to a shape, and I'm not sure how to do that - it doesn't work in t... (more) -
eruditebaboon posted in How to add color sets to a mesh being created within a node in API Report 2010-08-31 11:10:30 UTC
No good - setFaceColor creates a colour set only if there are no colour sets on the current mesh. If a colour set already exists then it just uses ... (more) -
eruditebaboon posted in How to add color sets to a mesh being created within a node in API Report 2010-08-27 11:44:25 UTC
Thanks for the reply. I have tried adding a color set with setFaceColor in the past, but the problem is that this only creates one color set - unfo... (more) -
eruditebaboon posted in How to add color sets to a mesh being created within a node in API Report 2010-08-26 13:51:12 UTC
I've written a node that generates a mesh, and I'd like to be able to add some color sets to it, but I haven't been able to get this to work. Readi... (more) -
eruditebaboon posted in Cannot get user data to work in Mental Ray Report 2010-08-04 14:38:59 UTC
Found the problem - the miData attribute should be on my transform, not on my shape node. Now it's working! (more)
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