Low poly animated Dark Knight with 126 animations edited in blender from mixamo.
=> Tris: 10900 => Verts: 5582
Textures:
=> For body:
3 albedos for the eye albedo for the body normal maps specular Ambient Oclusion
=> For armor:
14 substance textures (Albedo + Metallic + Normal Maps)
=> For sword:
3 albedos Ambient Oclusion Normal Maps Emission Metallic
=> For shield:
2 albedos metallic roughness 2 normal maps
Animations:
- _Initial_Pose
- Crouching_Basic_Attack
- Crouching_Block
- Crouching_Damage_0
- Crouching_Damage_1
- Crouching_Idle
- Crouching_Idle_Only_Sword
- Crouching_To_Stand
- Crouching_To_Stand_Only_Sword
- Fall
- Float_Idle
- Float_Idle_No_Equipments
- Float_Idle_Only_Sword
- Float_Idle_Pose
- Float_To_Stand
- Float_To_Stand_No_Equipments
- Float_To_Stand_Only_Sword
- Fly_Forward
- Heal/Bless
- Jump
- Jump_No_Equipments
- Jump_Only_Sword
- Jump_Plus_Shield_Attack
- Land_Or_Fly_Pose
- Pick_Item
- Pray_No_Equipments
- Pray_To_Stand
- Resting_2
- Resting_No_Equipments
- Run
- Run_No_Equipments
- Run_Only_Sword
- Run_To_Fall
- Run_To_Fly
- Run_To_Spin_Attack
- Sit_To_Stand
- Sitting
- Stand_Attack_1
- Stand_Attack_2
- Stand_Attack_3
- Stand_Attack_4
- Stand_Attack_5
- Stand_Attack_6
- Stand_Attack_7
- Stand_Attack_8
- Stand_Attack_Night_Sword
- Stand_Block_0
- Stand_Block_1
- Stand_Block_2
- Stand_Combo_1
- Stand_Combo_2
- Stand_Combo_3
- Stand_Combo_4
- Stand_Damage_0
- Stand_Damage_1
- Stand_Damage_2
- Stand_Damage_3
- Stand_Damage_4
- Stand_Dash_Back
- Stand_Dash_Forward
- Stand_Dash_Left
- Stand_Dash_Right
- Stand_Death_0
- Stand_Death_1
- Stand_Death_2
- Stand_Death_3
- Stand_Idle_0
- Stand_Idle_1
- Stand_Idle_2
- Stand_Idle_No_Equipments
- Stand_Idle_No_Equipments_2
- Stand_Idle_Only_Sword_0
- Stand_Idle_Only_Sword_1
- Stand_Idle_Only_Sword_2
- Stand_Kick
- Stand_Light_Torch
- Stand_Noise
- Stand_Power_Up
- Stand_Power_Up_2_Only_sword
- Stand_Provoke
- Stand_Reverence
- Stand_Run_Jump_Attack
- Stand_Sheath_Sword_Sheatting_Part_I
- Stand_Sheath_Sword_Sheatting_Part_II
- Stand_Sheath_Sword_Wielding_Part_I
- Stand_Sheath_Sword_Wielding_Part_II
- Stand_Shield_Attack
- Stand_Shield_Attack_1
- Stand_Shield_Attack_2
- Stand_Shield_Attack_3
- Stand_Shield_To_Back
- Stand_Shield_To_Ground
- Stand_Somersault_Forward
- Stand_Spell_0
- Stand_Spell_1
- Stand_Spell_2
- Stand_Spell_3
- Stand_Spell_4
- Stand_Spell_5
- Stand_Spell_6
- Stand_Spell_7
- Stand_Spell_8
- Stand_Spell_9
- Stand_To_Crouch
- Stand_To_Fall
- Stand_Turn_Back_180
- Stand_Turn_Left
- Stand_Turn_Left_Empty_Hands
- Stand_Turn_Left_Only_Sword
- Stand_Turn_Right
- Stand_Turn_Right_Empty_Hands
- Stand_Turn_Right_Only_Sword
- Stand_Up_0
- Stand_Up_1
- Swimming
- Walk
- Walk_Back_Only_Sword
- Walk_Crouching_Empty_Hands
- Walk_Empty_Hands
- Walk_Left
- Walk_Left_Only_Sword
- Walk_Only_Sword
- Walk_Right
- Walk_Right_Only_Sword
- Walk_to_Back
- Walk_With_Torch
Any doubts / contact =>
Discord: Dr.Carvalho#2557