READY FOR: drag&drop… and RENDER
(1.No opening error 2. Any texture paths be stripped from model file)
The model is made with the use of a modifier Turbosmooth x2 iteration only for the rendering process (low-poly model is displayed in the scene)
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MODIFIERS (and their parameters) are present in the model modifier stack (to import .obj .3DS .FBX):
001_Chair_seat_backrest: Turbosmooth
001_frame_of_chair_back: Turbosmooth (Surface Parameters => Smoothing Groups)
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MATERIALS:
ecoleather (krem MADRYT111), dark walnut.
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DIMENSIONS and VOLUME of Polys & Vertex :
430*410 height 960 mm., volume is - Polys: 914., Vertex: 970.
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A COMPLETE LIST OF THE CONTENTS SUPPLY:
Chair_v2012_Corona(1.3).max
Chair_v2012_V-Ray(2.2).max
Textures
Material lbrary (CORONA / V-ray) .mat
Saved_UnwrapUVW .uvw
01_preview_Chair.jpg
INCLUDING:
Chair.3DS
Chair.FBX (2009)
Chair.obj
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ADDITIONALLY:
The archive includes the high-quality textures & normal maps, the size of 2048 * 2048 pix., and the stored Materials Library scene. 2 version the 3ds Max - Vray 2.2 / Corona 1.3 (2012 and higher) version of the chair are modelled to real-world scale and ready-to-render. Render (V-ray or Corona) put on default setting. The scene is include model only (no artifacts, podiums, cameras, lights, and other ...) Material Editor neat and contains materials only actual of model. All submitted materials, textures and objects are individual and intuitive names.