The shape and size of the continents are not real. The continents are not well-proportioned.
The aim of this model is to get a caricature of our planet.
The effect of atmosphere is made in Blender by an halo effect applied to the material.
This effect is not available for the other formats.
You can find the UV Layout in the ZIP - see folder 'UVLayout'.
List of textures:
- cearth.jpg - 2048x2048 px;
- ocean.jpg - 2048x2048 px.
The model is available in the following formats:
- Blender format .BLEND;
- 3DS format (.3ds);
- Wavefront OBJ (+ MTL file for materials);
- COLLADA format (.dae);
- StereoLithography format (.stl).
The STL format doesn't include the textures.
The scene is rendered with Blender.