This model is not rigged.
- One hair type, separate from body mesh, using poly mesh and alpha textures (No plugin used).
- Detailed overall & tshirt Both are separate mesh also separate from body mesh.
- Detailed Sandal (separate from body mesh).
- Perfect anatomy.
The model has edge loop based topology with rational poly counts.
Perfect anatomy and skin shading makes this model good for closeup render.
Hairs does not require any additional plugins.
All textures and material are included.
Model is render ready.
- Skin.jpg(4000 x 4000)
- Skin Bump.jpg(4000 x 4000)
- Skin Specular.jpg(4000 x 4000)
- Overall.jpg(4000 x 4000)
- Overall_Bump.jpg(4000 x 4000)
- Overall_Specular.jpg(4000 x 4000)
- Shirt.jpg(4000 x 4000)
- Shirt_Bump.jpg(4000 x 4000)
- Shirt_Specular.jpg(4000 x 4000)
- Shoe.jpg(2500 x 2500)
- Shoe_Bump.jpg(2500 x 2500)
- Eyelesh Alpha(2048 x 2048)
- Hair.jpg(2500 x 2500)
- Hair Alpha.jpg(2500 x 2500)
Model is directly usable in:- Maya 2014 or Above, 3dsmax 2014 or Above, Cinema 4D R16 or Above or in other 3d application through FBX and OBJ formats.