DESCRIPTION:
Realistic and very highly detailed male torso.
Fully rigged, subdivision model ready for animation.
Includes Mental Ray and VRay shaders.
The model includes the control mesh with no subdivisions, ready to subdivide.
Different high resolution maps including diffuse, bump, reflection, normal and subdermal, perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is intact.
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SOFTWARE:
Autodesk 3DS Max 2010 and up
Mental Ray & VRay
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TEXTURES:
Skin:
Diffuse Map____________________ 2K
Bump Map_____________________ 2K
Normal Map____________________ 2K
Specular Map___________________ 2K
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POLYCOUNT:
Quads:________________________ 7.076
Verts:______________________ 6.734
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Keywords: man men boy male anatomy face people human character realistic caucasian michael rigged hand finger arm forearm nail elbow