Nuke and Tcl - Intro
Nuke is entirely tcl based, which means that almost anything you can do with the tcl scripting language you can use to drive, manipulate and create Nuke scripts.
To enter tcl code within Nuke you can simply use the terminal that you used to start the application from. This is the reason I never start Nuke as a backgound process (i.e. "nuke &") which would prevent the shell from turning into a tcl console.
One thing to keep in mind when using the terminal: backspace is "ctrl+h". Alternatively you can bring up the command panel by hitting "x" or going to "File/TCL command...".
In addition to native tcl commands there is a variety of Nuke specific commands that make it easier to do so.
- "selected_nodes" will return all node ID's that are currently selected in the DAG. This makes it easy to modify a large number of nodes at once.
- �plugins� � prints all plugins currently loaded.
- �plugin_path� � prints all plugin paths that Nuke is currently sourcing
Type these commands into the terminal or the command panel and see what it spits out.
Submitted: 2006-05-17 20:18:18 UTC
Dinning chair and table 3D Model
Quick and dirty medium/low res 45. Smith and Wesson handgun 3D Model
Quill pen and ink bottle 3D Model
Tire and Rim 3D Model
CHLBR Batch Render plugin for nuke 8.x for Nuke 1.0.0 (nuke plugin)
Bath and Shower Set 3D Model
Red Blood Cells and Nanorobot models from ambientlight 3D Model
Suburban Block and Mall 3D Model
Shield and sword 3D Model