cartoony head squash n stretch
7 Comments
Page 1 of 1
This maya tutorial will take you through the procedure for setting up a
head with stretch and squash ability to a character rig .Here I have
made of lattice, joint and a bunch of utility nodes to get better
control over the squash and stretch instead of using the non linear
squash deformer.The techniques shown below can be incorporated in to
any kind of cartoony rigs , giving the animators the flexibility to get
appealing character deformation.In addition to that there are custom
attributes for maintaining the volume and also for manipulating the
amount of squash.
Watch more tutorials here
Watch more tutorials here
Page 1 of 1
Author: crackerjack
Submitted: 2009-08-28 10:25:50 UTC
Tags: cartoon rig, stretch n squash, and rigging tutorial
Software: Maya
Views: 21,057
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