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Export nCloth End Result as Texture & UV
|Submitted by:||Al Ataide|
I applied a lambert to my nCloth, assigned an image to it, and got my warped nCloth/image result.
How do I export that warped image as a texture file along with the UV of the mesh for use in another program?
I exported the obj with the UV successfully but I can’t figure out how to get that warped image as a texture map file.
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