AutoWalk v0.0.3
This script creates a sandbox walkcycle with just a few clicks.
All you need to do is enter the ctrl names, define axis of rotation & movement and the scripts sets up a sandboxed walkcycle that features cycled curves for all axis in every control from the feet all the way up to the head!
All you need to do now is use the scale & move tools of the graph editor to work with the curves and create a unique and great animation!
This version has been tested with Maya version 2k11 & 2k12 - but should work with older versions as well.
If you have any suggestions, Ideas or found any bugs, leave me some feedback! Don't be shy, I appreciate it alot! :D
Oh, and if you should choose to do so, please tell me the name of the rig (if its available for download), so I can properly recreate any errors/bugs!
Cheers & enjoy!
Nils Diefenbach
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Features & fixes coming in the next release:
Curve creation optimized - The tangents of curves will be better set
Special attributes Options - Using one attribute for heel roll, ball roll and toe tip? This will let you determine the number and value for however many spec attrs you have!
Spine Ctrl name storage - Fix for the spine ctrl name field; now it will store the names you've entered, just like any other namefield!
Have more suggestions or feature requests? Leave me some feedback in the requests / bugs tab on this page!
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.